GroundFlow: Multiple Flows Feedback for Enhancing Immersive Experience on the Floor in the Wet Scenes

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1) 東京国際フォーラム(TIFF)のホールEでブース展示 13件
(2021年12月15日-16日 10:00-18:00/ 12月17日 10:00-16:00 JST):
来場者は展示期間中、会場で実際に体験いただけます。

2) バーチャルプラットフォーム上でプレゼンテーション映像のオンデマンド配信 19件
(2021年12月6日-2022年3月11日):
全発表者によるプレゼンテーション映像が、オンデマンド配信されます。

3) ライブデモンストレーションとQ&Aセッション 19件
(2021年12月15日-17日):
バーチャルプラットフォーム向けに、1件あたり60分のライブデモとQ&Aセッションがあります。スケジュールはこちらをご覧ください。
- 海外からの6件のライブセッションの様子は、TIFF会場ホールE内のリモートブースに生配信されます。
- TIFF会場ホールEにブース展示されている13件については、それぞれのセッション時間(1時間)のみ該当ブースをクローズします。
なお、本セッションの映像は、ライブ終了後にバーチャルプラットフォーム上でオンデマンド配信されます。


Description: We present GroundFlow, a water recirculation system that provides multiple flows feedback on the floor in immersive virtual reality. Our demonstration also implemented a virtual excursion that allows users to experience different water flows and their corresponding wet scenes.

Presenter(s):
Tzu-Hua Wang, National Taipei University of Technology, Department of interaction design, Taiwan
Tzu-Shan Lee, National Taipei University of Technology, Department of interaction design, Taiwan
Jr-Pin Pan, National Taipei University of Technology, Department of interaction design, Taiwan
Tzu-Yang Kuo, National Taipei University of Technology, Department of interaction design, Taiwan
Hui-Yang Yong, National Taipei University of Technology, Department of interaction design, Taiwan
Ping-Hsuan Han, National Taipei University of Technology, Department of interaction design, Taiwan

Tzu-Hua Wang received his B.S. degree in Electronic Engineering from the National Taipei University of Technology in 2020. In addition, he is studying for M.S. at the Department of Interaction Design from the National Taipei University of Technology in 2021. From 2017 to 2019, he was an intern at the HTC Vive R&D Multimedia team. In 2013, he was a summer intern at Siemens ME Team and EE Team in Germany and Taipei. He has been on the faculty of Electronic Engineering and Electrical Engineering. His research interests include Human-Computer Interaction(HCI), Virtual Reality, and Multisensory Technology.

Lee, Tzu-Shan received her BA. in Interaction Design at the National Taipei University of Technology. Has 1 year of experience in visual and UI design and be in participated in websites and apps development projects. Her current research interests include Human-Computer Interaction (HCI), Virtual Reality (VR), and User Interface Design.

Jr-Pin Pan received her BA. in Interaction Design at the National Taipei University of Technology. Her current research is Structural design and Material processing applications.

Tzu-Yang Kuo received his BA. in Interaction Design at the National Taipei University of Technology. His current research interests include Game Development, Modeling, and Virtual Reality (VR), and he also gets exposure to 3D Printing and Laser cutting.

Hui-Yang Yong majors in Interaction Design at the National Taipei University of Technology. She works at the furniture design company as an intern. Her current research interests include Virtual Reality (VR), Computer Generated Imagery (CGI), and Motion graphics design.

Ping-Hsuan Han received his Ph.D. at the Graduate Institute of Networking and Multimedia at National Taiwan University, M.S. from Master Program in Toy and Game Design, and B.S. from the Department of Digital Technology Design all at National Taipei University of Education. He is an Assitant Professor in the Department of Interaction Design at the National Taipei University of Technology. His current research interests include Human-Computer Interaction (HCI), Virtual Reality (VR), Mixed Reality (MR), and Multisensory Technology, and he also focuses on Creativity in Engineering Education.

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