Simultaneous Augmentation of Textures and Deformation Based on Dynamic Projection Mapping
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Description: Dynamic projection mapping (DPM) is a technique of overwriting the appearance of dynamically moving targets. This demo shows overwriting textures and deformation by DPM using a 1000fps projector-camera system. The audience will see augmentation of the real world in that a plaster figure turns into a colorful and flabby object.
Leo Miyashita, The University of Tokyo, Japan
Kentaro Fukamizu, The University of Tokyo, Japan
Masatoshi Ishikawa, The University of Tokyo, Japan
Kentaro Fukamizu researches high-speed computer graphics with optical illusions. He studied at The University of Tokyo (Japan) and now works at sony.
Masatoshi Ishikawa researches massively parallel high-speed vision, high-speed Intelligent robots, dynamic Interaction, optics in computing. He is a project professor at The University of Tokyo.