Birds of a Feather Presentations

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*A mix of live and pre-recorded presentations. Please click here and select ‘Birds of a Feather’ program to view the live sessions’ timing. All other sessions without date/time are accessible on-demand in the virtual platform from 6 December 2021 to 11 March 2022, unless otherwise specified.


110

Talk Description: 110 is an interactive art installation that explores our relationship with time, space, and the moment where different points of time intersect.

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2021 Frontiers Discussions: Limitations Driven Creativity Through Demoscene Lenses

Talk Description: Since the very beginnings of 8-bit computers, demoscene was always about pushing the hardware beyond its limits. In this Frontiers-discussions, learn about different perspectives on how imposed limits drive creativity.

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3D Commerce: The art and business of using 3D models in retail at pervasive scale

Talk Description: The Khronos Group provides hands-on instruction for creating and using 3D models using several standard modeling tools that all produce glTF output.

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ARSIS 5.0: AR Development for Lunar Exploration and Research

Talk Description: Our presentation is for participants interested in augmented reality and emerging technologies as we represent our team in our NASA S.U.I.T.S. development for future use in space research. Presenters: Akiah Tullis, Team Lead/XR Developer Megan Laing, Outreach Coordinator/XR Developer Caleb Cram, XR Developer Marc Frances, XR Developer Dr. Steve Swanson, Advisor Dr. Karen Doty, Advisor

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All About ACM SIGGRAPH Chapters

Talk Description: Come to learn more about joining or starting an ACM SIGGRAPH Professional or Student Chapter, how to make the most of your chapters experience, and network with current chapters!

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Applying Interactive Technologies to the Digital Humanities

Talk Description: This Birds of a Feather event is for attendees interested in applying interactive technologies like AR/VR and physical computing to digital humanities collaborations.

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CG in Japan

Talk Description: Catch up the latest developments in CG and interactive technologies in Japan. Our session features talks by some of the leading Japanese researchers and practitioners both in academia and industry.

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Design and Creation of Inclusive User Interactions Through Immersive Media

Talk Description: Join us for a discussion of technology and research on the intersections of accessibility, immersive interactions, and inclusive design.

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Digging into the Technical Papers (in Japanese)

Talk Description: A commentary and discussion of SIGGRAPH Asia 2021 Technical Paper by a panel of experts. It will consist of research impression, background and its significance. Only available on-site in Japanese.

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Global Perspective: A glimpse into CG scenes around the world

Talk Description: Catch up the global scene! What happens in the Electronic Arts in South America? How AI human replicas are being applied in Europe? What about accessibility and interactivity in Japan?

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Hands On With glTF: Making 3D Pervasive

Talk Description: Attendees will see and learn many techniques to create models with the latest visual features using physically-based rendering. Get a sneak-peak and suggest capabilities for the glTF roadmap.

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Interaction and Immersion @ SIGGRAPH Asia

Talk Description: Join the session if you're interested in all the magic happening around interactive and immersive experiences at SIGGRAPH. Meet the members of the SIGGRAPH Interactive and Immersive Experiences Committee.

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Join us, Students! Production Meet-Up

Talk Description: A casual networking event between students and industry professionals. Open to students who need portfolio review, curious about the industry and company who are looking for a new recruit.

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Khronos Fast Forward

Talk Description: Join us for the latest updates on the Open Standards that enable developers to achieve high-performance cross-platform, 3D graphics, AR/VR, parallel computation, vision processing, machine learning acceleration, and more.

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Metaverses and the Future of Work

Talk Description: This Birds of a Feather is for attendees interested in Metaverses, and the use of computer graphics and social interactions to shape the Future of Work.

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Novel attacks in shared Extended Reality applications

Talk Description: Shared XR applications collect large datasets about users and their surroundings presenting new cybersecurity concerns. We present the breadth and scope of novel XR attack surfaces and scenarios.

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Rendering Data-Confluences: Gaussian Mixture In The Generative Design of Data Sculptures

Talk Description: This Birds of a Feather is for attendees interested in form finding 3D modeling experiments using machine learning gaussian mixture to generate data-sculptures having audio files Db variation as rawdata.

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The International Workplace: During and Post pandemic approach

Talk Description: We will discuss new shifts in the workplace and education settings with industry professionals to maintain the quality of work and lifestyle. Come and join!

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Tips for First-Time Attendees. Perfect Guide to SIGGRAPH Asia 2021 (in Japanese)

Talk Description: For those who are attending SIGGRAPH ASIA for the first time, this seminar provides an easy-to-understand introduction to the physical and online events. It can also be held online.

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Vulkan Without Boundaries: Case Studies from the Real World

Talk Description: Join us for the latest Vulkan update plus talks about an exciting array of real-world projects that make use of the API in new and interesting ways.

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Women in CG

Talk Description: Our life is challenged by the pandemic. What about the work-life balance for women? What are new methods we will take from this new reality? Let's meet in the session!

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Yoichiro Kawaguchi CG Show and SAKE Party at SIGGRAPH Asia 2021

Talk Description: Yoichiro Kawaguchi's CG Show and SAKE Party can be enjoyed over your own Japanese Sake or any drink! Please join us!

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