Birds of a Feather Presentations
- Full Access
- Onsite Student Access
- Onsite Experience
- Virtual Full Access
- Virtual Basic Access
*A mix of live and pre-recorded presentations. Please click here and select ‘Birds of a Feather’ program to view the live sessions’ timing. All other sessions without date/time are accessible on-demand in the virtual platform from 6 December 2021 to 11 March 2022, unless otherwise specified.
110
Talk Description: 110 is an interactive art installation that explores our relationship with time, space, and the moment where different points of time intersect.
2021 Frontiers Discussions: Limitations Driven Creativity Through Demoscene Lenses
Talk Description: Since the very beginnings of 8-bit computers, demoscene was always about pushing the hardware beyond its limits. In this Frontiers-discussions, learn about different perspectives on how imposed limits drive creativity.
3D Commerce: The art and business of using 3D models in retail at pervasive scale
Talk Description: The Khronos Group provides hands-on instruction for creating and using 3D models using several standard modeling tools that all produce glTF output.
ARSIS 5.0: AR Development for Lunar Exploration and Research
Talk Description: Our presentation is for participants interested in augmented reality and emerging technologies as we represent our team in our NASA S.U.I.T.S. development for future use in space research. Presenters: Akiah Tullis, Team Lead/XR Developer Megan Laing, Outreach Coordinator/XR Developer Caleb Cram, XR Developer Marc Frances, XR Developer Dr. Steve Swanson, Advisor Dr. Karen Doty, Advisor
All About ACM SIGGRAPH Chapters
Talk Description: Come to learn more about joining or starting an ACM SIGGRAPH Professional or Student Chapter, how to make the most of your chapters experience, and network with current chapters!
Applying Interactive Technologies to the Digital Humanities
Talk Description: This Birds of a Feather event is for attendees interested in applying interactive technologies like AR/VR and physical computing to digital humanities collaborations.
CG in Japan
Talk Description: Catch up the latest developments in CG and interactive technologies in Japan. Our session features talks by some of the leading Japanese researchers and practitioners both in academia and industry.
Design and Creation of Inclusive User Interactions Through Immersive Media
Talk Description: Join us for a discussion of technology and research on the intersections of accessibility, immersive interactions, and inclusive design.
Digging into the Technical Papers (in Japanese)
Talk Description: A commentary and discussion of SIGGRAPH Asia 2021 Technical Paper by a panel of experts. It will consist of research impression, background and its significance. Only available on-site in Japanese.
Global Perspective: A glimpse into CG scenes around the world
Talk Description: Catch up the global scene! What happens in the Electronic Arts in South America? How AI human replicas are being applied in Europe? What about accessibility and interactivity in Japan?
Hands On With glTF: Making 3D Pervasive
Talk Description: Attendees will see and learn many techniques to create models with the latest visual features using physically-based rendering. Get a sneak-peak and suggest capabilities for the glTF roadmap.
Interaction and Immersion @ SIGGRAPH Asia
Talk Description: Join the session if you're interested in all the magic happening around interactive and immersive experiences at SIGGRAPH. Meet the members of the SIGGRAPH Interactive and Immersive Experiences Committee.
Join us, Students! Production Meet-Up
Talk Description: A casual networking event between students and industry professionals. Open to students who need portfolio review, curious about the industry and company who are looking for a new recruit.
Khronos Fast Forward
Talk Description: Join us for the latest updates on the Open Standards that enable developers to achieve high-performance cross-platform, 3D graphics, AR/VR, parallel computation, vision processing, machine learning acceleration, and more.
Metaverses and the Future of Work
Talk Description: This Birds of a Feather is for attendees interested in Metaverses, and the use of computer graphics and social interactions to shape the Future of Work.
Novel attacks in shared Extended Reality applications
Talk Description: Shared XR applications collect large datasets about users and their surroundings presenting new cybersecurity concerns. We present the breadth and scope of novel XR attack surfaces and scenarios.
Rendering Data-Confluences: Gaussian Mixture In The Generative Design of Data Sculptures
Talk Description: This Birds of a Feather is for attendees interested in form finding 3D modeling experiments using machine learning gaussian mixture to generate data-sculptures having audio files Db variation as rawdata.
The International Workplace: During and Post pandemic approach
Talk Description: We will discuss new shifts in the workplace and education settings with industry professionals to maintain the quality of work and lifestyle. Come and join!
Tips for First-Time Attendees. Perfect Guide to SIGGRAPH Asia 2021 (in Japanese)
Talk Description: For those who are attending SIGGRAPH ASIA for the first time, this seminar provides an easy-to-understand introduction to the physical and online events. It can also be held online.
Vulkan Without Boundaries: Case Studies from the Real World
Talk Description: Join us for the latest Vulkan update plus talks about an exciting array of real-world projects that make use of the API in new and interesting ways.
Women in CG
Talk Description: Our life is challenged by the pandemic. What about the work-life balance for women? What are new methods we will take from this new reality? Let's meet in the session!
Yoichiro Kawaguchi CG Show and SAKE Party at SIGGRAPH Asia 2021
Talk Description: Yoichiro Kawaguchi's CG Show and SAKE Party can be enjoyed over your own Japanese Sake or any drink! Please join us!