GroundFlow: Multiple Flows Feedback for Enhancing Immersive Experience on the Floor in the Wet Scenes
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All 19 presentations are accessible on-demand in the virtual platform from 6 December 2021 to 11 March 2022.
Out of which, 13 Emerging Technologies will have physical exhibits onsite in Hall E, Tokyo International Forum from 15 - 17 December 2021.
Live demonstrations and Q&As for the respective presentations will be taking place at the specified Date/Time below.
Description: We present GroundFlow, a water recirculation system that provides multiple flows feedback on the floor in immersive virtual reality. Our demonstration also implemented a virtual excursion that allows users to experience different water flows and their corresponding wet scenes.
Presenter(s):
Tzu-Hua Wang, National Taipei University of Technology, Department of interaction design, Taiwan
Tzu-Shan Lee, National Taipei University of Technology, Department of interaction design, Taiwan
Jr-Pin Pan, National Taipei University of Technology, Department of interaction design, Taiwan
Tzu-Yang Kuo, National Taipei University of Technology, Department of interaction design, Taiwan
Hui-Yang Yong, National Taipei University of Technology, Department of interaction design, Taiwan
Ping-Hsuan Han, National Taipei University of Technology, Department of interaction design, Taiwan
Lee, Tzu-Shan received her BA. in Interaction Design at the National Taipei University of Technology. Has 1 year of experience in visual and UI design and be in participated in websites and apps development projects. Her current research interests include Human-Computer Interaction (HCI), Virtual Reality (VR), and User Interface Design.
Jr-Pin Pan received her BA. in Interaction Design at the National Taipei University of Technology. Her current research is Structural design and Material processing applications.
Tzu-Yang Kuo received his BA. in Interaction Design at the National Taipei University of Technology. His current research interests include Game Development, Modeling, and Virtual Reality (VR), and he also gets exposure to 3D Printing and Laser cutting.
Hui-Yang Yong majors in Interaction Design at the National Taipei University of Technology. She works at the furniture design company as an intern. Her current research interests include Virtual Reality (VR), Computer Generated Imagery (CGI), and Motion graphics design.
Ping-Hsuan Han received his Ph.D. at the Graduate Institute of Networking and Multimedia at National Taiwan University, M.S. from Master Program in Toy and Game Design, and B.S. from the Department of Digital Technology Design all at National Taipei University of Education. He is an Assitant Professor in the Department of Interaction Design at the National Taipei University of Technology. His current research interests include Human-Computer Interaction (HCI), Virtual Reality (VR), Mixed Reality (MR), and Multisensory Technology, and he also focuses on Creativity in Engineering Education.